Yoshi's Island Red Flower

For other stages with this name, see Yoshi's Island (disambiguation). Yoshi's Island (ヨッシーアイランド Yosshīairando) is a stage in Super Smash Bros. Brawl, a familiar stage in Super Smash Bros. For Nintendo 3DS, and a returning stage in Super Smash Bros. This time, it is based on the design.

http://tvtropes.org/pmwiki/pmwiki.php/Trivia/YoshisIsland

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Yoshi's Island Red Flower Pictures

  1. Sep 12, 2009 Also, red eggs don't always drop stars, as they did in the first game. They drop mostly coins, so it's even harder to collect the 30 Stars needed for that perfect level score. Coins: These coins with Yoshi's face on them are abundant in Yoshi's Island. Collecting 100 of these nets you an extra life, but that's about the only use for them.
  2. Yoshi's Island 3DS Wiki Guide Table of Contents. World 4-S: See Poochy Run! Top Contributors: Michael Koczwara, David Yerion, Nathanael Sass + more. Hit the cloud to reveal a Flower, then jump over the spikes and grab the Flower. Three Red Coins can be found around the Flower.
  • Name's the Same: The theme for the cave levels is called 'Crystal Caves'. There's also a level in Donkey Kong 64 called 'Crystal Caves'.
  • Real Life Writes the Plot: Notice how in this game and successive Yoshi-themed games that if you complete them with top marks, you get a red flower drawn on your results? This is actually a tradition/cliche in Japan dating back to primary schools where if the teacher is especially pleased with your work, you get a flower circle drawn on the paper. Essentially, the Japanese version of getting a gold star in America.
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  • Recycled Set: The Advance version recycles sounds originally used in Yoshi's Story.
  • Market-Based Title: Most likely to play on the success of Super Mario World, the original game was named Super Mario World 2: Yoshi's Island in North America and Europe, despite the fact that it is a prequel. In Japan, it was simply called Super Mario: Yossy Island. In all countries, the Super Mario World 2 part is dropped completely from the GBA port, in favor of Super Mario Advance 3.
  • Moved to the Next Console: Touch & Go started life as a Gamecube title before being moved to the DS to utilize the handheld's features.
  • Sequel Gap: Twice. DS was released 11 years after the original. Yoshi's New Island was released eight years after DS.
  • Speedrun: Comes in three flavors—glitched, any% glitchless, and 100%.
  • Trope Namer: For Ground Pound.
  • What Could Have Been:
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    • There may have been points in the game where you control Baby Mario himself without the star, as there are Dummied Out sprites featuring him crawling and even a Yoshi-less victory pose.
    • There are also unused transformations for Yoshi in the game, including a mushroom, a plane, and a walking tree.
    • There's an oft-told story that Shigeru Miyamoto's bosses at Nintendo were so impressed with the original Donkey Kong Countrynote that they wanted this game to go in a similar direction, which Shigeru Miyamoto disagreed with, creating the well received crayon-style graphics as an act of rebellion.
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